Founder Stories

This 15 Year Old Founder From Egypt Is Turning AI Prompts Into Playable Games

At 15, Mohamed Tamer from Sharqia, Egypt, has built Topvon AI into a platform with more than 100,000 users. It turns plain-language prompts into playable games, and its first paying customers are already on board.

At 15, most teenagers are still figuring out what they want to do. Mohamed Tamer was already building a technology company.

From Sharqia, Egypt, Mohamed is the founder of Topvon AI, an AI-powered development platform that helps people create games using natural language prompts. The idea is simple. Instead of needing years of programming experience to build a game, users can describe what they want and use AI to turn that idea into a playable product.

What started as a personal project in May 2025 has grown into a platform with more than 100,000 users, around 40,000 monthly active users, and its first paying customers.

The Idea Started With a Simple Problem

Mohamed started working on Topvon AI in May 2025 when he was just 14.

He was already interested in artificial intelligence and wanted to understand how it could help people build real products. While exploring the technology, he noticed a problem with game development.

Creating a game can require programming knowledge, technical skills, development tools, and a lot of time. For someone with an idea but no coding background, getting from an idea to a working game can feel out of reach.

Mohamed wanted to change that.

His goal was to make game development easier for beginners, independent creators, and people who have ideas but do not have extensive technical experience.

Building Topvon AI Without a Team

The Topvon AI platform showing its game creation workspace

Mohamed did not start with a large team or outside investment.

He built Topvon AI independently, learning as he went and dealing with technical problems along the way. He had to work through infrastructure challenges, product development issues, and the everyday problems that come with running a technology platform.

Without an external team to handle those problems, much of the responsibility stayed with him.

That meant learning quickly, testing different approaches, fixing problems, and continuously improving the product.

The experience also taught him that building a technology company is not only about having a good idea. The harder part is turning that idea into something people can actually use.

Turning AI Prompts Into Games

Topvon AI is built around a straightforward concept. Users can describe what they want to create using natural language prompts and use AI to help build a game.

The platform supports multiple game development technologies and is designed to make the process easier for people who may not have extensive programming experience.

Instead of starting with a blank development environment and trying to understand everything from the beginning, users can start with an idea and use AI as part of the development process.

For Mohamed, this is bigger than just making game development easier.

He sees game creation as the starting point for a much broader idea of making software development accessible to more people.

From a Small Project to 100000 Users

Topvon AI has grown significantly since its early days.

The platform has surpassed 100,000 total users historically. After migrating its servers, improving the platform, and launching globally, Topvon AI attracted around 5,000 users within one week of the new launch.

By October 2026, the platform had around 40,000 monthly active users.

The business has also started generating revenue. Topvon AI is currently making approximately $260 in monthly revenue, with eight paid subscribers as of October 2026.

These numbers are still early, but they show that the platform has moved beyond being a personal experiment. People are using it, returning to it, and some are willing to pay for it.

The Challenges of Building Young

Building a technology startup is difficult at any age. Doing it as a teenager brings its own challenges.

Mohamed had to learn technical concepts while also building and maintaining a live product. Infrastructure limitations, development problems, and limited resources all became part of the journey.

There was no large team to rely on and no outside investment supporting the project.

Instead, he learned through experimentation and by solving problems as they appeared.

Those experiences helped him improve both the product and his understanding of what it takes to build a technology business.

A Bigger Vision Beyond Games

Mohamed does not want Topvon AI to remain only a game creation platform.

His long-term goal is to expand the technology into a broader AI-powered development platform that helps people turn ideas into working software.

The vision is to reduce the technical barrier between having an idea and building it.

For someone who started experimenting with AI at 14, that is an ambitious goal. But the progress of Topvon AI so far has given Mohamed a starting point to build from.

He also wants to prove something about where technology companies can be built.

As a young founder from Egypt, he believes ambitious technology products do not have to come from major technology hubs or companies with large teams and significant funding.

They can start with one person, a computer, a problem worth solving, and the willingness to keep learning.

Building From Egypt With a Global Goal

Topvon AI was built independently from Egypt, but Mohamed’s ambition is global.

He wants the platform to help creators around the world, regardless of their technical background or where they live.

His approach is focused on a simple idea: people should not need to become experienced programmers before they can start building something.

As AI continues to change software development, Mohamed believes tools like Topvon AI can give more people the ability to create.

For now, he is still at the beginning of that journey. At 15, he has already taken an idea from a personal project to a platform with more than 100,000 users and its first paying customers.

The next step is to turn that early traction into a sustainable global company.

The Founder’s Goal

Mohamed’s motivation is not only about building a successful startup. He wants to make the process of creating technology more accessible.

As he puts it:

“My goal is to make game development accessible to anyone with an idea, regardless of their technical background or where they live. I started building Topvon AI with limited resources in Egypt, and I want to turn it into a platform that helps people around the world bring their ideas to life.”

At 15, Mohamed is still learning what it means to build a company. But Topvon AI already shows what can happen when a young founder starts early, learns by doing, and keeps building around a problem he believes is worth solving.

This story is based on details shared by Topvon AI founder Mohamed Tamer. The facts and figures in it, including those covering the platform, its users, its revenue and the company’s plans, come directly from the founder and have not been independently verified by Qojo Media.

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